AMD announces FSR 3.1 at GDC24 with multiple upscaling visual quality improvements

AMD announces FSR 3.1 at GDC24 with multiple upscaling visual quality improvements
HIGHLIGHTS

AMD has unveiled FidelityFX Super Resolution 3.1 (FSR 3.1).

The AMD FSR 3.1 offers improved temporal stability at rest and in movement.

The first announced game to be getting AMD FSR 3.1 is Ratchet & Clank: Rift Apart.

Last year, AMD launched AMD FidelityFX Super Resolution 3 (FSR 3), delivering massive FPS improvements in supported games. The first game released with FSR 3 was Avatar: Frontiers of Pandora. Now, at the Game Developers Conference (GDC) 2024, the company unveiled FidelityFX Super Resolution 3.1 (FSR 3.1), the latest iteration of its open-source upscaling and frame generation technology.

In this article, we will tell you key updates that AMD FSR 3.1 offers.

Also read: CES 2024: AMD Radeon RX 7600 XT with 16 GB VRAM announced

What is AMD FidelityFX Super Resolution (AMD FSR)?

AMD FidelityFX Super Resolution is an open-source upscaling solution that provides a major boost in framerates in supported games, delivering high-quality, high-performance gaming on virtually any hardware, including AMD GPUs and APUs, competitor hardware and gaming consoles.

Also read: AMD unveils Radeon RX 7700 XT and RX 7800 XT Graphics Cards at Gamescom 2023

AMD announces FSR 3.1 at GDC24 with multiple upscaling visual quality improvements
Video captures of Ratchet & Clank: Rift Apart running at 1080p using AMD FSR 2.2/3.1 Performance mode.

AMD FSR 3.1: What’s new

The AMD FSR 3.1 offers improved temporal stability at rest and in movement. This means that there will be less flickering and “Fizziness” around objects in motion. There will be ghosting reduction and better preservation of details.

With the new AMD FidelityFX API developers can easily debug and allow forward compatibility with updated versions of FSR.

AMD announced that FSR 3.1 will also support two development kits: Vulkan and Xbox

AMD FSR 3.1: Availability

AMD FSR 3.1 will be available for developers on GPUOpen in the second quarter and will be coming to games later this year.

The first announced game to be getting AMD FSR 3.1 is Ratchet & Clank: Rift Apart. The game update will add all the updates of FSR 3.1, including decoupling frame generation from upscaling, so it can be used with the other upscaling solutions the game supports, and improvements to FSR temporal upscaling image quality. 

Ayushi Jain

Ayushi Jain

Tech news writer by day, BGMI player by night. Combining my passion for tech and gaming to bring you the latest in both worlds. View Full Profile

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