The publisher notes in its release that players can expect a massive evolution of battle royale with all-new playspace and a new sandbox mode.
Activision has confirmed that we will be seeing a sequel to 2019’s Call of Duty: Modern Warfare this year. Further, we will also see a “new warzone experience”. The names of the new titles are not yet known. All we know is that the development for both of these will be led by Infinity Ward and the games will feature a new engine. The publisher notes in its release that players can “expect a massive evolution of battle royale with all-new playspace and a new sandbox mode.
Aside from this, Activision also noted some changes players can expect in Call of Duty: Warzone. These changes are primarily ‘Quality of Life’ improvements that are aimed at making the game less frustrating and more accessible. This includes improvements to movement, vehicle handling, parachute deployment, and collision fixes. Further, the Gas Mask animation will no longer affect players who are aiming down sights. Further, when players insert an armour plate, it will first refill a full plate of armour before filling up the damaged set.
The Season 2 update will also fix some known issues in the game. This includes the problem of specific operator skins being invisible at a distance and blockages to Modern Warfare Multiplayer, which is tied to Warzone’s launcher. Other fixes include Performance and streaming issues, including Buy Station freezes, voice chat connectivity, and distorted graphics. This will be fixed across all platforms.
Activision notes that while its community has been quite vocal about the addition of a Field of View (FoV) slider on console, it will not be able to implement this. At least not at this time. The developers note that adding FoV on consoles in Warzone creates a “major performance” impact on previous-gen consoles. It adds, “Our goal is for Warzone to be a performant experience on all platforms, so we do not plan to implement a FOV Slider on console at this time.”
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