The most recent SDK for the Intel® RealSense™ F200 camera now includes 3D scanning. This is an amazing feature and will allow developers and digital artists to scan in real world objects to use in their projects. One use case is to scan in a real world object and use in Unity. This is a 2 part series that will walk you through the process.
In this last step I will show you how to import your scanned object into Unity
Below are all the steps in this series. This post will cover the step 4. Follow links to the other previous steps
What you need to complete:
Step 4 of 4:
Following the last step you should have a .FBX model along with a UVTexture Map.
Open Unity (Unity 5 is free to download)
For more such intel resources and tools from Intel on Game, please visit the Intel® Game Developer Zone
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