NVIDIA DLSS 5: 5 games you can try it in

NVIDIA DLSS 5: 5 games you can try it in

NVIDIA announced their newest Deep Learning Super Sampling (DLSS) update yesterday with DLSS 5 and it wasn’t without controversy. DLSS 5 was supposed to deliver “photoreal computer graphics” on par with Hollywood VFX but what it seems to be doing is overwriting the base graphics, effectively changing the art style of games entirely. The backlash is so bad that just the demo has got people on Reddit and X comparing it to AI slop which as a gamer is not something I want my games to look like.

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That said, DLSS 5 doesn’t become publicly available until the latter part of the year so let’s give NVIDIA the benefit of the doubt for now. Something worth noting though, NVIDIA hasn’t confirmed older cards support yet, so unless you have a 50-series, you may not be able to try it at all. However, if you do have a 50-series card, here are 5 games to test DLSS 5 on when it does arrive.

Also read: Nvidia DLSS 5 announced, claims to make your games look more realistic

Hogwarts Legacy 

If you grabbed this from Epic’s Christmas free game drops last year, this is the best place to start. It is an open world RPG where the lighting really makes or breaks the experience – the dark alleyways, the duelling arenas, the glow of spells casting shadows in real time. DLSS 5 will either make being part of the wizarding world feel more immersive or immediately make it obvious that something is off.

Resident Evil Requiem 

Horror lives and dies by atmosphere, and Capcom has always pushed visual fidelity hard with the RE Engine. The grotesque enemy detail, the oppressive darkness, the way light catches a wet surface mid-panic, if DLSS 5 starts smoothing out the grime and texture that makes Resident Evil feel viscerally uncomfortable, you will know immediately. Horror does not forgive visual inconsistency the way other genres might.

Assassin’s Creed Shadows 

Also read: Resident Evil Village to Gran Turismo 7, top 5 games you need to try in VR

Probably the most visually ambitious game on this list and therefore the most interesting DLSS 5 case study. Shadows has a very deliberate art direction built around ink-wash landscapes and the natural light of Edo-period Japan, which is exactly the kind of stylised aesthetic that gamers are worried will get overwritten by DLSS 5. Watch the foliage, the fog, and the way shadows fall at dusk. Those will be your tells.

Delta Force 

Competitive shooters have different visual priorities to everything else on this list. In Delta Force, clarity matters more than beauty, you need to spot an enemy through a dusty window in a firefight. So the question here is whether DLSS 5 introduces ghosting or artifacting that puts you at a disadvantage. If it cannot hold up in a fast-paced multiplayer environment, that is a much bigger problem than looking like AI slop.

Starfield 

Starfield’s procedurally generated planets have always struggled to feel truly vast and awe-inspiring, which is exactly why it belongs here. DLSS 5 either closes that gap or makes it more obvious, there is no middle ground on a barren moon. It is also a Bethesda game with a long modding life ahead, and that community will stress-test DLSS 5 in ways NVIDIA never anticipated. If it holds up well and looks good in Starfield, it can probably do that anywhere then.

Also read: God of War: Sons of Sparta Review

Vyom Ramani

Vyom Ramani

A journalist with a soft spot for tech, games, and things that go beep. While waiting for a delayed metro or rebooting his brain, you’ll find him solving Rubik’s Cubes, bingeing F1, or hunting for the next great snack. View Full Profile

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