Fortnite for Android has more than 15 million installs in less than a month

Fortnite for Android has more than 15 million installs in less than a month
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The game is still in an invite stage only and has over 23 million players entering the Android beta.

Epic games have announced that Fortnite for Android has more than 15 million installs in the 21 days since the game has launched on Google’s platform. The battle royale game has claimed to attract more than 23 million players in the Android Beta. On its official blog, Epic Games writes, “In the first 21 days since the Fortnite’s launch on Android, interest has been extremely high, with over 23 million players entering our Android beta and over 15 million players installing our APK.  While we are in an invite-only phase for Android, our conversion from players being invited to playing is similar to that of the iOS beta.”

When Fortnite launched, the game was available on Samsung smartphones for a limited time. The supported Samsung devices included the Galaxy Note 9, Galaxy Note 8, Galaxy S9, S9+, S8, S8+, S7, S7 Edge along with the Galaxy Tab S4 and Tab S3. There are a limited list of devices that support Fortnite and you can check out that list here.

Fortnite for Android is not be available through the Google Play Store. Samsung smartphone users can log onto the Galaxy App Store and download the game on their compatible device. Other Android users can sign up for the beta here and Epic says that those who register will receive details on how to install the game on their smartphone. If you are new to Fortnite and have never played the game, then you may need to wait for an invite before you can partake in the Battle Royale madness.

Google had revealed that they discovered a very serious flax in the Fortnite Installer. The flaw would allow the installer to install any other app to a user’s phone without their knowledge. According to a report by Android Central, Google’s team of researchers first disclosed the vulnerability to Fortnite’s developer, Epic Games, in private on August 15. After receiving confirmation from Epic that the vulnerability was fixed, it released the information publicly.

Digit NewsDesk

Digit NewsDesk

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