Adobe and NVIDIA push Firefly beyond image generation into full-scale enterprise workflows
Adobe and NVIDIA have announced a broader strategic partnership that points to where enterprise AI in creative and marketing software is heading. Rather than focusing only on faster image generation or isolated AI features, the collaboration is aimed at building a deeper technology stack that touches model development, workflow automation, 3D content creation and enterprise-grade custom AI. At the centre of the announcement is Adobe’s plan to use NVIDIA’s computing technology and software libraries to develop the next generation of Adobe Firefly foundational models. According to the companies, these future models are being designed to offer stronger precision and control across creative and marketing pipelines.
SurveyPowering Firefly’s next generation
Adobe says the upcoming Firefly models will be built using NVIDIA’s accelerated computing technologies and will tap into software and libraries such as CUDA-X, NeMo, Cosmos open models and the NVIDIA Agent Toolkit. The intended result is better quality and more interactive output across content production workflows. This suggests Adobe is trying to sharpen Firefly into a more dependable platform for serious production environments, not merely a generative add-on inside creative software.
The second major part of the partnership is agentic AI. Adobe and NVIDIA say they will collaborate on agentic creative and marketing workflows designed to improve the speed of content creation, campaign execution and production processes. Adobe is exploring NVIDIA OpenShell, Nemotron and the broader Agent Toolkit as foundations for long-running AI agents that can operate in secure and cost-efficient environments. The industry conversation is moving from single-prompt generation toward systems that can handle multi-step tasks across connected software environments. For Adobe, that could mean AI agents helping teams manage campaign assets, automate repetitive production work, or coordinate workflows across products such as Adobe Experience Platform, GenStudio and Firefly Foundry. The language from both companies suggests they see agentic AI as a full-fledged workflow layer.
Adobe’s adopts NVIDIA Omniverse
Another notable part of the announcement is Adobe’s new cloud-native 3D digital twin solution, which is entering public beta. Built with NVIDIA Omniverse libraries, the platform is designed to create virtual replicas of physical products while preserving brand identity. Adobe is positioning these 3D digital twins as long-term digital assets for marketing and commerce use cases. That opens the door to more automated creation of pack shots, lifestyle imagery, configurable 3D product views and even virtual try-ons. By building the workflow around OpenUSD and NVIDIA’s Omniverse stack, Adobe is also signalling that 3D marketing content will become more connected, reusable and scalable across tools and channels. For brands dealing with large product catalogues, that may prove more valuable than one-off AI image generation.
The partnership also stretches across Adobe’s wider software portfolio. The companies say Adobe will use NVIDIA AI infrastructure, services and models across products including Acrobat, Photoshop, Premiere Pro, Frame.io, Firefly Foundry, GenStudio and Adobe Experience Platform. In Acrobat, NVIDIA Nemotron capabilities are expected to improve AI document intelligence. In Frame.io, CUDA acceleration is expected to help with cloud workflows, semantic search and media intelligence across image, video and 3D content. For enterprise customers, Firefly Foundry may be one of the more significant pieces of the deal. Adobe says the platform will integrate NVIDIA technologies to help companies build custom, commercially safe AI models tuned to proprietary brand and franchise content. That is especially relevant for media companies, studios and global brands that want AI tools trained around their own assets rather than generic public models.
Mithun Mohandas
Mithun Mohandas is an Indian technology journalist with 14 years of experience covering consumer technology. He is currently employed at Digit in the capacity of a Managing Editor. Mithun has a background in Computer Engineering and was an active member of the IEEE during his college days. He has a penchant for digging deep into unravelling what makes a device tick. If there's a transistor in it, Mithun's probably going to rip it apart till he finds it. At Digit, he covers processors, graphics cards, storage media, displays and networking devices aside from anything developer related. As an avid PC gamer, he prefers RTS and FPS titles, and can be quite competitive in a race to the finish line. He only gets consoles for the exclusives. He can be seen playing Valorant, World of Tanks, HITMAN and the occasional Age of Empires or being the voice behind hundreds of Digit videos. View Full Profile