Sony’s State of Play: God of War trilogy remake, Resident Evil new trailer and all major highlights
Sony’s first State of Play for 2026 aired at 3:30 am on February 13 and had a little something for everyone. For God Of War fans, 2 surprise announcements were in store while for horror fans, a brand new Resident Evil Requiem trailer added to the game’s hype. In addition to this, a new John Wick AAA game has been announced and we also got more details on 007 First Light. The 72-minute long broadcast felt carefully structured, almost like a statement of intent for the next phase of PlayStation’s lineup. The showcase moved confidently between nostalgia and innovation and has got the entire gaming community talking. In case you missed it, here are some major highlights that you should know about.
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Zeus, your son has returned
The State of Play ended with a bang with not one, but two announcements from Santa Monica Studio. First, a new God of War game titled God of War: Sons of Sparta is now available. However, instead of the over the shoulder cinematic format that we now associate with the franchise, this spin off shifts to a side scrolling perspective. Combat looks faster and more arcade inspired, yet still carries the aggression and scale that define Kratos. The fact that it launched immediately after the announcement was the real surprise.
The bigger headline, however, was the confirmation that the original God of War trilogy is being remade. While Sony Santa Monica has not shared gameplay specifics yet, a remake of the Greek era suggests overhauled visuals, modernised mechanics, and potentially reworked boss encounters. For players who grew up with Kratos’ early adventures, this is a nostalgic trip. For newer fans, it is a chance to experience the epic character’s origin story.
Resident Evil: Requiem trailer 4 features Leon S Kennedy
Resident Evil: Requiem launches on February 27, 2026 and as the release date gets closer, Capcom gave fans another reason to be excited about the game. The new trailer for Resident Evil: Requiem confirmed that Leon S Kennedy is, once again, infected. The trailer leaned into raw tension, showing Leon struggling with both physical deterioration and the psychological weight of what is happening to him.
Another familiar face in the franchise, Sherry, is also part of the story. From what we have seen so far, Requiem looks darker and more claustrophobic, with environments designed to keep players constantly on edge. If the final game delivers on this tone, it could become one of the series’ most emotionally charged entries yet.
A cinematic John Wick game
Sony’s State of Play also gave action fans something big to look forward to. Lionsgate and Saber Interactive officially announced a new AAA John Wick Game, currently in development for PlayStation 5, Xbox Series X and S, and PC. The project is being built as a single player third person action experience aimed at mature audiences, which already sets the tone for what kind of intensity players can expect.
This time, you are not watching John Wick from a theatre seat. You are stepping directly into the role of the Baba Yaga himself. The game promises a story driven campaign that blends cinematic presentation with hard hitting combat. Franchise director Chad Stahelski is involved in the production, and Keanu Reeves will reprise both the likeness and voice of Wick. The narrative is set years before the events of the Impossible Task, expanding the established timeline with new characters while bringing back familiar faces from the franchise.
Bond’s origin story in 007 First Light
A new story trailer of 007 First Light was also showcased. The trailer focused on the early days of James Bond, showing his formative missions and the experiences that shaped him. The story trailer also highlighted tense encounters, covert operations, and a grounded tone.
Another look at Pragmata
After years of uncertainty, Pragmata has finally received a meaningful update. The new trailer dives deeper into its near future setting and the bond between protagonist Hugh and his android companion Diana.
The trailer points to puzzle solving, environmental storytelling, and cooperative mechanics between the two characters. With a confirmed release date of April 25, 2026, Pragmata now feels closer to reality. Capcom appears to be positioning it as a thoughtful science fiction adventure with an emotional core rather than a pure action spectacle.
Death Stranding 2 is coming to PC
Death Stranding 2: On the Beach will launch on PC on March 19, 2026. The PC version promises unlocked frame rates, ultra widescreen support, upscaling technologies, frame generation, and DualSense controller compatibility.
For players who prefer high end rigs, this version may offer the most technically refined experience. With performance enhancements and expanded graphical options, the PC release aims to make full use of powerful hardware while preserving the cinematic storytelling that defines Hideo Kojima’s work.
Krafton unveils an ambitious open world RPG set
Project Windless marks a major new IP from Krafton’s Montreal studio. Set in the universe of the acclaimed Korean fantasy novel series The Bird That Drinks Tears, the game casts players as a Rekon warrior travelling through a war torn world.
Early footage hints at large scale exploration and melee focused combat. With Ubisoft’s former Far Cry director involved, expectations around open world design and player freedom are naturally high. While details remain limited, Project Windless stands out as one of the showcase’s most ambitious announcements.
Silent Hill: Townfall leans into first person horror and psychological tension
Silent Hill: Townfall finally got an extended trailer that clarifies its gameplay direction. Developed by Screen Burn Interactive, the game introduces the CRTV, a reimagined evolution of the classic Silent Hill radio.
This time, the experience unfolds entirely in first person. Players control Simon Ordell and use the CRTV to detect threats and uncover hidden story elements. Combat looks intense and close range, but stealth is equally important. Enemies react dynamically, forcing players to adapt quickly. With DualSense features integrated to heighten immersion, Townfall aims to deliver a modern horror experience that still respects the psychological roots of the franchise.
Also read: Sony’s State of Play coming soon: India time, where to watch and what to expect
Divyanshi Sharma
Divyanshi Sharma is a media and communications professional with over 8 years of experience in the industry. With a strong background in tech journalism, she has covered everything from the latest gadgets to gaming trends and brings a sharp editorial lens to every story. She holds a master’s diploma in mass communication and a bachelor’s degree in English literature. Her love for writing and gaming began early—often skipping classes to try out the latest titles—which naturally evolved into a career at the intersection of technology and storytelling. When she’s not working, you’ll likely find her exploring virtual worlds on her console or PC, or testing out a new laptop she managed to get her hands on. View Full Profile