Rendering hair, water and lip movement are some of the toughest things to do when making a video game. Sure motion capture has helped reduce the time taken with certain animations and has also helped make some of the most cinematic video games, like God of War, Uncharted, and The Last of Us to name a few. However, hair still remains one of the toughest things to animate in video games. For those unaware, EA’s Frostbite engine is used in games like Star Wars: Battlefront, Dragon Age: Inquisition, Battlefield games and the infamous Anthem. EA has now shown off a hair rendering and simulation demo using the Frostbite Engine on its blog. The video shows a really scary looking mannequin with realistic hair movement and rendering. Honestly, the demo looks great but we will have to wait and see how it is implemented in games.
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