Larian Studios, a Belgium-based indie developer best known for its Divinity games (starting with Divine Divinity in 2002), has announced two new RPG games in the franchise, called Divinity: Original Sin, and Divinity: Dragon Commander, both due in 2013 for PC and Mac.
Divinity: Original Sin features two protagnists, a warrior seeking redemption, and a resurrected heroine, with a “terrible truth” binding them. The plot has the Orcs of Tanoroth waging war against Rivellon, with the two heroes their only obstacle to total world domination, in co-operative style. More information can be found on the game's site.
Larian Studios has released details about Divinity: Original Sin’s features, which can be found in the below table. In the meanwhile, the company has also released information about the next game in the franchise, Divinity: Dragon Commander, which will be more of a turn-based strategy game.
Divinity: Dragon Commander’s plot is based around a young dragon knight, fighting for the very survival of Rivellon after the king is assassinated for opposing a new religion. All the races of the Rivellon must unit to help the knight stop Empress Aurora from (you guessed it) global domination. More information is available in the table below, and on the game's site.
In the meanwhile, check out screenshots of and an inside look at Divinity: Original Sin, as well as screenshots for Divinity: Dragon Commander:
Divinity: Original Sin
Divinity: Dragon Commander
PLAY WITH TWO LEAD CHARACTERS: Discover who they are and what terrible truth binds them.
Enjoy the freedom of CLASS‐FREE CHARACTER DEVELOPMENT with plenty of unique skills, weapons and equipment.
SUMMON AND RECRUIT other characters and creatures to complement your party.
EXPLORE A LARGE AND DENSE WORLD: filled with quests, special moments and memorable characters.
DISCOVER A WEALTH OF ITEM INTERACTION: if it’s not nailed to the ground, it can be moved, used or combined.
Pursue the freedom and explore the depth of role‐playing where CHOICES & CONSEQUENCES MATTER.
TURN‐BASED COMBAT SYSTEM adds tactical edge and depth to your role‐playing experience.
USE SKILL AND SPELL COMBOS to make your attacks more effective.
MAKE USE OF THE TERRAIN DURING COMBAT: exploit the environment to gain the upper hand in battles.
DEVELOP COOPERATIVE SKILLS AND SPELLS: a party acting as a well‐honed team can prevail over superior forces.
EXPERIENCE COOPERATIVE MULTIPLAYER MODE: fight and explore together, develop your characters individually.
DISCOVER THE COOPERATIVE DIALOGUE SYSTEM: you don’t necessarily need to agree with each other.
BUILD YOUR OWN ADVENTURES: powerful toolset allows the community to create and share new adventures online.
ENJOY THE DIVINE MUSIC OF KIRILL POKROVSKY: the award‐winning composer of all previous Divinity games.
DIVE INTO THE DIVINITY UNIVERSE: the story of Original Sin is the prequel to the events of Divine Divinity.
STORY BASED SINGLE PLAYER CAMPAIGN: Protect your home, build an empire and defeat Aurora.
WAGE WAR ON MULTIPLE FRONTS: Cunning strategy will be required to restore peace to the lands
GOVERN SIX NATIONS: Unite the races for the common good of Rivellon
PLAY THE POLITICAL GAME: Favors earned through diplomacy can decide the difference between victory or defeat
MAKE TOUGH DECISIONS: Your stance over recognizable political issues has a deep impact on your campaign.
EXPERIENCE MULTIPLE STORYLINES: The morale of your team depends on how you interact with them
COMMAND THE FLEET: Deploy your units, build a base and attack the enemy using real time strategy controls.
BECOME THE DRAGON: Jump into the action and assist your fleets in dragon form
USE YOUR DRAGON POWERS: Judicious use of dragon skills can make the difference between victory and defeat
ADVANCE THROUGH RESEARCH: Discover new magic and technology before your enemies do
MANAGE YOUR KINGDOM: Aid your armies by exploiting the riches of your kingdom
UPGRADE YOUR FORCES: Upgrade your units and recruit generals to lead them in combat