SURI: The Seventh Note gameplay trailer hints at a sharper rhythm platformer
Level design teases denser, multi-layered timing challenges built on musical logic.
PS5 DualSense haptics promise to let players hear, see, and feel the beat.
Suri: The Seventh Note is available for Wishlighting on Steam and PlayStation store.
Tathvamasi Studios has dropped the first full gameplay trailer for SURI: The Seventh Note, a rhythm action platformer coming to PS5 and PC as part of Sony’s India Hero Project. Set on the island of Suri, the game follows Ajira, a young protagonist racing to save her mother as a corrupt rhythm twists the world around her. The new footage confirms a core design pillar that stood out a year ago during the game’s initial playtest video: movement and survivability hinge on listening to the soundtrack, then timing jumps, dashes, and puzzle solves to its pulse.
SurveyA clearer art direction
The original playtest carried a rough, intriguing look that blended textured and filtered photos with 2D cel shaded drawings. In the fresh trailer, that aesthetic has matured. The main character model is completely different, with cleaner animation and a silhouette that reads more clearly against the environment. Levels are no longer swamped by pitch black chunks of negative space. Instead, the team has layered in foreground elements drenched in shadow, which adds depth without muddying the playfield.


Across the board, the art is more vibrant and culturally grounded. The trailer features motifs that draw from several south Asian cultures, from architectural flourishes to textile-like patterns. Visual signposting appears stronger too. Brightly coloured elements now mark the parts of the world that accept inputs or can be traversed, making the game’s language easier to parse in motion. Backgrounds feel alive, with wind scoring across frozen stages and spirals dancing through space-themed sections, all moving to the same metronome that governs traversal.
Rhythm you can hear, see, and feel
SURI’s signature is rhythm-based movement, and the trailer underlines how tightly the platforming is tied to the beat. Platforms, gates, hazards, and traversal aids appear to trigger on predictable counts. Success depends on listening for cues, learning each level’s musical logic, and committing to moves on the right bar. This interplay is reinforced by the game’s Rhythm Haptics Engine on PS5, which maps the soundtrack and systemic beats to DualSense haptics. The promise is straightforward: you hear the beat, you see the beat, and you feel the beat, which should help players internalise patterns faster and recover after missed timings. Wishlist pages are already live on the PlayStation Store and Steam, and the studio has called wishlisting a crucial signal for discovery.

Wishlisting SURI: The Seventh Note on the PlayStation Store and Steam helps our game stand out in a sea of games being released every day on these platforms, says Glen Martin, Tathvamasi Studios CEO and Game Director of SURI: The Seventh Note. “It tells the platform algorithms and us that you believe in something different. If our fusion of rhythm and adventure resonates with you, the single best way to support our vision is to wishlist it now.”
Completely overhauled
Rather than cutscenes every few minutes, SURI appears to embed its narrative in the world. Large murals, statues, and sweeping vistas surface at key junctures, hinting at the island’s history and the source of its corruption. In the new cut, these environmental set pieces look more considered and readable, with colour grading and lighting pulling focus to important details. It is an approach that suits a game about rhythm and flow, since it keeps the player moving while still delivering context.

Compared to last year’s playtest, the trailer suggests denser timing windows and more layered hazards. There are sections where multiple elements clock in on different counts, nudging players to bank the rhythm, not merely react to it. This aligns with the sense that development has moved well beyond proving the concept. The fundamentals seem locked: readable art, consistent beat mapping, and encounters that escalate by stacking patterns rather than only raising raw speed. If the level design keeps introducing new rhythmic ideas at a steady clip, SURI could land in that sweet spot that rhythm fans enjoy, where mastery feels earned and repeat runs stay compelling.
Available for Wishlishting now
With a place in the India Hero Project and platform features dialled in for PS5, SURI looks set for a focused push to release. The PC version should benefit from the same rhythm-first design, and the studio’s emphasis on wishlists is a practical call to action for an indie in a crowded market. Today’s trailer makes a strong case that the team has moved from early promise to confident execution. If you bounced off the prototype’s darker look last year, this brighter, culturally richer presentation might win you back, and the rhythm-first platforming still does the heavy lifting. The game can be wishlisted on the PlayStation store and Steam starting today.
Mithun Mohandas
Mithun Mohandas is an Indian technology journalist with 14 years of experience covering consumer technology. He is currently employed at Digit in the capacity of a Managing Editor. Mithun has a background in Computer Engineering and was an active member of the IEEE during his college days. He has a penchant for digging deep into unravelling what makes a device tick. If there's a transistor in it, Mithun's probably going to rip it apart till he finds it. At Digit, he covers processors, graphics cards, storage media, displays and networking devices aside from anything developer related. As an avid PC gamer, he prefers RTS and FPS titles, and can be quite competitive in a race to the finish line. He only gets consoles for the exclusives. He can be seen playing Valorant, World of Tanks, HITMAN and the occasional Age of Empires or being the voice behind hundreds of Digit videos. View Full Profile