Let's get one thing clear, game streaming is nothing new. Founded in 2003, OnLive aimed to do what Google is doing now. It's clear that the company didn't succeed in its ventures and went bust in 2015. But it did seed the idea of gaming on a system without having the hardware locally. Like I said, game streaming is nothing new. Sony has been doing it for years with PlayStation Now and there are a bunch of other services like Shadow that are doing it in some parts of the world. The thing is, no one is doing it globally for the obvious reasons - cost and infrastructure. Last year, both Google and Microsoft announced that they would get into the cloud game streaming business with Project Stream and Project xCloud respectively. Microsoft has said that Project xCloud will begin testing in 2019. Google has taken the stage at GDC 2019 and said that Project Stream, now called Stadia (which isn't the best name in my opinion) will launch in 2019 in the US, Canada and some parts of Europe. No pricing details were announced but the details that were announced will get you very excited. So let's try and understand everything about Google’s new game streaming service - Stadia.
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