Tom Clancy’s Rainbow Six Extraction: 5 things we liked and 3 things we didn’t

Tom Clancy’s Rainbow Six Extraction: 5 things we liked and 3 things we didn’t

Rainbow Six Extraction is the newest installment in the legendary Tom Clancy's Rainbow Six series.

The game is PvE focused and pits a team of up to 6 players against a parasitic alien menace.

Here at 5 things we liked, and 3 things we disliked about the game.

Tom Clancy holds a special place in my heart. I loved how in his books, he would pause the entire plot to talk (in detail) about something like the Tomahawk Cruise Missile for about a page. This made a military hardware nutcase very happy. This is why I thoroughly enjoyed games like Ghost Recon, Splinter Cell, and of course, Rainbow Six as a teenager.

The newest instalment, Rainbow Six Extraction, pits a team of up to three people against an alien parasitic organism instead of terrorists, or teams of other players. This irked my inner conservative gamer as the plot was a little too ‘out there’ for a series that is grounded in reality like Rainbow Six. But then I remembered that I thoroughly enjoyed H.A.W.X, which was about as grounded in reality as the International Space Station is to Earth. Once I calmed down and came back to my senses, I gave Rainbow Six Extraction a go.

Here’s what I liked and disliked about the game, starting with my dislikes.

What I didn’t like about Rainbow Six Extraction

Requires a constant internet connection

While I get that the game is multiplayer-focused, an offline mode for solo players would have been nice. In a developing nation like ours, having a constant, stable internet connection is something only those in Tier 1 metropolitan cities can expect. As it now stands, you cannot start the game at all without being connected and if your connection is lost (even during a solo match), you will be instantly kicked out. 

In-game purchases

I don’t care how common this gets, but full-priced games should not have in-game purchases. I get that making games is expensive, there has to be a compromise of sorts. This cannot be the norm. Thankfully, the buy options only seem to be cosmetic, which raises its own set of questions. Why would you want to buy things just to look a bit different in a game that’s not PvP? I get it, some people may want to look different from everyone else, and that is fine. How about bringing back unlockables that require skill to unlock?

No Co-Op

Local split-screen is a dying mode and a PvE game like Rainbow Six Extraction was a great opportunity to give the mode a boost. But alas, it was not to be. Older games like Splinter Cell: Conviction and even Rainbow Six: Vegas used to offer it, but now if you want to play locally with a friend, you guys better have two systems and two copies of the game. 

What I like about Rainbow Six Extraction

Solo playthroughs

While the game encourages multiplayer, Rainbow Six Extraction is more than happy to let you play the game on your own (provided you have an internet connection). This is great for loners like me who don’t have any friends. This lets you level up, explore and get to grips with the maps on your own terms before stepping into the chaos that is multiplayer. And don’t even get me started on team-ups with randoms.

Maps are dynamic

Rainbow Six Extractions maps constantly change on each playthrough, similar to what we saw in games like Left 4 Dead and its sequel. The starting points, objectives and enemies change, which adds more replayability to the game. 

Injured/MIA system encourages experimentation

Rainbow Six Extraction features a number of operatives, each with their own special abilities. While players will obviously gravitate towards specific styles, Ubisoft has implemented a system to encourage experimentation. If an operative is defeated during a match, he/she will be declared MIA and won't be available to players for the next match. Players can then play the same map again and try to rescue the operative (using another operative). If successful the character is returned to the roster with XP intact. If they fail, the character will still return but will lose some experience. Further, operatives may also be injured. These operatives will need time to regain health.


While there isn’t any split-screen, there thankfully is crossplay between platforms. So players on different systems can play together with no issues. And since there is no PvP action, Console players won’t feel like they are at a disadvantage. Considering the fact that the game will make its way to pretty much all platforms barring the Nintendo Switch, you should be able to play the game with a friend, even if they have a different system.

Coming to Game Pass

The game is coming to Game Pass on day 1, which means more people will get to try it out. More people means more players. As a crossplay title, this would benefit all players as more players would mean faster matchmaking. 

Developer: Ubisoft, Ubisoft Montreal
Publisher: Ubisoft
Platforms: Microsoft Windows, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, Google Stadia, Amazon Luna
Price: Xbox: Rs 3,999, PlayStation: Rs 3,999, Ubisoft Store: EUR39 (approx Rs 3,300) 

We played a review copy of Rainbow Six Extraction on an Xbox Series X

Shrey Pacheco

Shrey Pacheco

Writer, gamer, and hater of public transport. View Full Profile
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