This article was taken from a blog posting on IDZ by Leigh Davies at Intel Corp, highlighting work and results completed by Leigh and his colleague Filip ...
This Unity* resource page on the Intel® Developer Zone is your central location for support of x86 within the Unity game engine. Check back often as this ...
The partnership between Unity* and Intel® is paying rewards for mobile device gamers via Android* x86 optimization. Gaming companies, like Jumpstart*, want ...
Marmalade Game Studio Develops RISK: The Game of Global Domination for Intel® Processor–Powered All-in-OnesBy Karen MarcusThis case study examines ...
IntroductionOn March 2, 2015, during the Mobile World Congress in Barcelona, Spain, one of the announcements Intel made was to introduce the Intel® ...
This blog covers some Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer ...
OverviewEnabling existing Unity* ARM*-based Android* SDK games with native x86 support is straightforward and easy. This document walks through the steps ...
Twitter has introduced updates to include video autoplay on its timeline. Earlier, users needed to tap on the video play button to initiate video playback. ...
We live in a world where mobility is king. Our on-the-go lifestyle demands small efficient devices, from smartphones to tablets and 2 in 1s. This is how we ...
IntroductionIn the post mobile phone adoption world, we are now seeing the advent smart devices connected to things we never imagined, building a world some ...