The Blood of Dawnwalker will get a 60 FPS mode on consoles, Rebel Wolves confirms
The Blood of Dawnwalker, being made by Rebel Wolves studio, recently left many disappointed after the developers revealed that the game will not have a 60 FPS mode for consoles. The decision received a lot of backlash and people have been talking about it ever since. But now, Rebel Wolves appears to have taken a U-turn on the announcement and said that a Performance Mode will be added through a launch day patch, which will let players play at 60 FPS. This means players on the PS5, PS5 Pro and Xbox Series X will have the option to prioritise smoother gameplay when the game finally launches. Read on to know all details.
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The Blood of Dawnwalker to get a 60 FPS mode
Rebel Wolves initially announced that the game will be playable at 30 FPS in Quality mode or 40 FPS in Balanced Mode. This was made clear through a YouTube video on their channel. But now, a 60 FPS mode has also been confirmed.
‘On Friday, we answered your questions about console performance with what we knew we could confidently deliver at launch,’ the game’s official account wrote in a post on X. It added, ‘Performance Mode was already in the works, but it was still being tested. We simply weren’t ready to promise it yet. We heard your feedback. It was clear how much this mattered to many of you, so we focused on finishing the next round of tests. Those results gave us the confidence we needed to confirm Performance Mode for Day 1.’
This means that on the PS5, PS5 Pro and Xbox Series X, players will get a Performance Mode targeting 60 FPS, a Balanced Mode targeting 40 FPS and a Quality Mode targeting 30 FPS. The PS5 Pro will also get additional visual enhancements across the available modes.
The Xbox Series S is slightly different. The console will target 30 FPS, with no 60 FPS mode announced for the smaller Xbox console.
Why the 60 FPS mode matters
For a game like The Blood of Dawnwalker, having a higher frame rate can make a huge difference to how the game feels. FPS, or frames per second, refers to how many individual frames are displayed every second. A higher frame rate makes movement and animations look smoother and can also make controls feel more responsive.
The difference between 30 FPS and 60 FPS can be particularly noticeable during combat. The Blood of Dawnwalker features sword-based combat along with supernatural abilities, so smoother movement could make it easier to follow enemies and react to attacks.
That does not mean the 30 FPS Quality Mode will be a bad way to play the game. It will prioritise visual quality, while the 40 FPS Balanced Mode sits somewhere in the middle. The new Performance Mode simply gives players another option if smoother gameplay matters more to them.
The Blood of Dawnwalker is set to launch on September 3 for PS5, PS5 Pro, Xbox Series X|S and PC.
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Divyanshi Sharma is a media and communications professional with over 8 years of experience in the industry. With a strong background in tech journalism, she has covered everything from the latest gadgets to gaming trends and brings a sharp editorial lens to every story. She holds a master’s diploma in mass communication and a bachelor’s degree in English literature. Her love for writing and gaming began early—often skipping classes to try out the latest titles—which naturally evolved into a career at the intersection of technology and storytelling. When she’s not working, you’ll likely find her exploring virtual worlds on her console or PC, or testing out a new laptop she managed to get her hands on. View Full Profile
