Cyberpunk 2077 Patch 1.1 is now available on PC, consoles and Stadia

Cyberpunk 2077 Patch 1.1 is now available on PC, consoles and Stadia

The update brings with it various stability improvements.

It also fixes some quest and open-world issues.

There are fixes specific to the PC, consoles and Stadia.

The developers behind Cyberpunk 2077 are hard at work fixing the game across all platforms. The new patch, version 1.1 is now available as promised. According to the developer, the patch focuses on various stability improvements. The developer, CD Projekt Red will continue this work in patch 1.2 and other upcoming updates. 

Some of the fixes in the patch address issues plaguing all versions of the game while others fix problems specific to each platform. 

Starting with the PlayStation-specific improvements, the update optimizes the performance of crowds on PS4 Pro and PS5 (review). it also fixes various crashes on the PS4.

Moving over to the Xbox-specific improvements, there is an improved memory usage for “character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S”.

PC-specific improvements include the ability to obtain achievements while in Steam offline mode. It also addresses the game startup crashes related to loading cache on NVIDIA graphics cards.

The Stadia-specific improvements include the following: 

  • Concert audio should no longer be inaudible in Never Fade Away.
  • Fixed corrupted textures on several melee weapons.
  • Tweaked default dead zone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.  

The complete list of fixes can be found on Cyberpunk 2077’s website here. However, some of the noteworthy fixes are as follows.

  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
  • Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where Takemura wouldn't call in Down on the Street.
  • Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
  • Fixed an issue where a grenade's trajectory could be displayed in photo mode.
  • Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.

Digit NewsDesk

Digit NewsDesk

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