The most recent SDK for the Intel® RealSense™ F200 camera now includes 3D scanning. This is an amazing feature and will allow developers and digital artists to scan in real world objects to use in their projects. One use case is to scan in a real world object and use in Unity. This is a 3 part blog series that will walk you through the process.
In this first step I will show you how to scan an object and convert it to PLY format using MeshLab. This is a step to get the color information from the scan in a useable for other programs like Unity
Below are the follow steps in this series. This post will cover the first 2. For Steps 3 and 4 follow the links once you finish steps in this post
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