For some time now, gamers all over the world – not just here in India – have restlessly witnessed a shift in a major qualitative aspect of modern video games. Single-player campaigns aren’t as long as games from the previous decade, therefore the time invested in playing them is getting shorter. Not only are gamers feeling cheated, they’re accusing developers and publishers of only caring for their company’s bottom line and ignoring fan sentiment. If games are kept short, so are development cycles which reduces costs. Fans won’t have a choice but to lap up these short bursts of entertainment and move on to the next thing, spend more money.
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