The world’s largest professional game development event, GDC, witnessed more than 200,000 people attend the conference, including 23,000 industry professionals, in San Francisco's Moscone Centre. It was a five day event which kicked off with two days of tutorials and summits about emerging platforms and technology. The main conference began on Wednesday and included the Game Design Challenge, for which this year’s theme was “Humanity’s Last Game.” Moreover, several exciting details were shown off at this year’s event for platforms and devices including Epics’ Unreal Engine 4, Crytek's CryEngine 3 and Sony’s highly anticipated PlayStation 4 next-gen console.
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