|Animation Schools Teach...|
|Editing Visual Effects
Final Cut Pro Adobe AfterFX
MAYA Image Editing
Autodesk-3DxMax Adobe Photoshop
|Career Profiles In The Field Of Animation|
3D Layout / Background Artist
The layout / background artist must be an excellent cartoonist, capable of following the basic design of characters. He needs to research costumes, architecture, and landscapes. Sound knowledge of perspective and composition is essential.
3D Character Animator
Should have mastered the mechanics of animation (squash and stretch, overlapping, anticipation, timing, weight, body dynamics, secondary motions, etc.), and should have versatility in animating various styles of characters. Should be proficient in acting theory and practice. Fine draftsmanship is essential, as is the ability to make humorous drawings and actions. 2D key animation skills are essential.
3D Modeller / Rigger
Character Modellers: Should be able to model organic and complex forms. Must be proficient in polygon modelling, and should understand texturing and rigging requirements.
Sets Modellers / Props Modellers: Should understand texturing requirements, and should have a strong sense of proportion.
Rigging Artists: Should be able to design strong interactive rigs and simplify complex animation tasks. Should have good understanding of anatomy.
3D Special Effects Artist
Must possess a strong sense of dynamics. Should be able to visualise and render natural phenomena such as fire, water, smoke, cloth, etc. Should have strong technical problem-solving skills, and know all the special effects tools and software.
Lighting / Texturing Artist
Must understand how to set scene mood and feel. Should be able to deliver photo-realistic frames. Must possess a minimum experience of one year.
Should have knowledge of colour correction, masking, tracking and wire removal. Proficiency in online editing software is required.
Should have Knowledge of MEL scripting, C, C , VB, Perl Scripting, the RenderMan Shading Language,XSI and Maya.