With VR is accepted by more and more people, more and more game companies begin to develop VR games. However, most of them focus their development on graphics with GPU, while ignore that CPU also takes another big role for VR experience. The whitepaper of “Make your VR experience better with Intel® CPU- VR game physics analyze” have showed how CPU acts during physical calculations. This whitepaper will show you how AI (artificial intelligence) engines consume CPU when you are playing VR games. And what can we do to improve the performance of VR games with AI bound?
This whitepaper is aimed at ISVs, VR HMDs OEMs, and other technical developers.
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