Xiaomi Redmi 1S
HTC One E8
Idea 3G Smartfone Ultra +
WickedLeak Wammy Neo
Asus Zenfone 6
Asus Zenfone 5
HTC One (M8)
HTC Desire 616 Dual SIM
First Impression: Intel powered Digiflip Pro Android tablets from Flipkart
First Impressions: Xiaomi Redmi 1S, redefining the low-end segment
MyUniverse App: A smarter way to manage finances
First impression: Using the Mozilla Firefox OS on the Intex Cloud FX phone
Xiaomi Redmi 1S: 6 things you should know about the budget Android phone
How tech is taking football to the next level
Classic FPS games are a dying breed
Slowly gathering steam...
The obsession within
Carmick Shift: Can John Carmack and Oculus Rift change the world?
One Plus One 64GB version could be priced under Rs. 25,000
A new Google Glass app can detect emotions, age and gender
Apple's next iPhone may support NFC-based mobile payments
Xolo Play 8X-1100, octa-core phone for gaming enthusiasts launched
Google stops showing Authorship for search results
Moto 'G2' specs revealed in benchmarks
OnePlus One India launch confirmed
Xiaomi lists Mi3 cases and power-banks on Flipkart, offers 10,400 mAh powerbank for Rs. 999
Moto G2 expected to be announced on 10 September
Xiaomi goes for the kill, prices Redmi 1S at Rs. 5,999 in India
Oppo Neo 3 R831K
Xolo Play 8X-1100
Xolo Q1000s Plus
Xolo Q700s Plus
Videocon V-Style Smart
How to use Intel Cilk Plus to speed up your Android application
How to get started with OpenCL on Android OS
How to implement Gesture Sequences in Unity 3D game engine via TouchScript framework
How to use Intel Perceptual Computing to develop engaging apps
How to choose the right engine for your x86-based Android game
How to Develop an Intelligent Autonomous Drone using an Android Smartphone
How to use Intel WiDi technology to project your App onto a bigger screen
How to Optimize Your Android Apps (NDK) in Two Minutes on Intel Architecture
How to Set Up an NDK Project to Compile for Multiple Target Platforms
Xiaomi Redmi 1S Review - Build & Design
Xiaomi Redmi 1S - First Impressions
HTC One E8 - First Impressions
Asus Zenfone 6 Review - User Interface
Asus Zenfone 6 Review - Build & Design
Top 5 smartphone accessories under Rs. 1,000
7 Phones with best displays under Rs. 10,000
Top 10 gaming laptops you can buy under 50K
Best gaming ultrabooks weighing around 2 kg
Best console/PC games available on mobile
After strengthening its position in the hardware segment, Samsung is now eying the global digital music market, which is estimated at $9 billion. A senior Samsung official told Reuters that the company will be competing with the likes of Apple, Google and Amazon.com as it plans to buy several mobile content providers.
“The message we’re getting from the top is to raise software capability, and buy rather than build, if needed,” Kang Tae-jin, senior vice president of Samsung’s Media Solution Center, said in an interview to Reuters. “Our focus on software is primarily aimed at driving hardware sales, rather than making money. We have a full range of handsets in so many countries, and, to better market our products, we thought it’s better to start our own software business.”
According to the Reuters report, Apple's plans to launch of an online streaming music service has prompted the other companies to come up with their own music service. Samsung earlier took over online music service mSpot, sparking rumours of Samsung-branded music service. The company has already set up its own Music Hub service, to take on Android's Music Player, Apple's iTunes and Amazon's Cloud Player. Kang's comments indicate the company is set to expand its music service.
Samsung, however, has revealed a very little about its future plans for its Music Hub service. When asked about the potential targets, Kang said, "We want to grow the Music Hub to rank in the world's top four services within three years in both revenue and subscriber numbers. And to shorten the time, we're ready to do more acquisitions, if needed,"
"Mobile business is what Samsung is doing really well, and as a result we have deep pockets. We are very serious about content business, as we showed with the acquisition of mSpot,” he added.
Kang acknowledged that one of the main challenges for the company is to change the notion that Samsung is only good at hardware, and to do that the company needs to have “killer apps” to bind customers to their Samsung devices.
"Pre-installing Music Hub on the Galaxy is powerful, but not enough," said Kang, adding there will be more aggressive promotions such as , including month-long free trials and give-away albums.
"We have an internal target to break even in software. But, in general, selling content won't make much of a contribution to the bottom line. We see other new business opportunities associated with content," Kang concluded.